> For the complete documentation index, see [llms.txt](https://creoplay-ai.gitbook.io/home/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://creoplay-ai.gitbook.io/home/policies-and-faq/faq.md).

# FAQ

### Can I browse games without logging in?

Yes. Visitors can browse the landing page and public games without logging in.

### Do I need a wallet to register?

No. Wallet connection is only needed when making a payment or using Web3 payment features.

### How do credits work?

Credits are used to pay for AI generation, revisions, and exports.

### What happens if I run out of credits?

You can buy top-up credits, upgrade your plan, or enable metered billing if available.

### Are credits deducted while I write a prompt?

No. Credits are only deducted after the system estimates the cost and the user confirms.

### Can I cancel before generation starts?

Yes. If you cancel before confirming credit usage, no credits are deducted.

### Do subscription credits roll over?

No. Subscription credits reset every billing cycle.

### Do top-up credits expire?

No. Top-up credits remain until used.

### Can I monetize my game?

Yes. Creators can add IAP items before publishing and track revenue through analytics.

### Can I export my game?

Yes. Users can export games as WebGL or SDK packages if they have enough credits and export access.

### What happens if I buy a different plan?

The new plan replaces the current active plan immediately after confirmation. Remaining time from the old plan is not refunded or converted into credits.
